Pablo | v1.12.0Jul 12th 2022 | (+21) | ||
Pablo | v1.11.0Jun 28th 2022 | (+317/-10) | ||
Pablo | v1.10.0Jun 28th 2022 | (+250) | ||
Leo | v1.9.0Apr 12th 2022 | (+36) | ||
Pablo | v1.8.0Mar 15th 2022 | (+13) | ||
Pablo | v1.7.0Mar 15th 2022 | (+172) | ||
Pablo | v1.6.0Nov 18th 2021 | (+14/-20) | ||
Pablo | v1.5.0Nov 18th 2021 | (+82/-2) | ||
Leo | v1.4.0Jul 13th 2021 | |||
Leo | v1.3.0May 3rd 2021 | (+32) |
Harris, Jamie & Jacy Reese Anthis (2021) The moral consideration of artificial entities: a literature review, Science and Engineering Ethics, vol. 27, p. 53.27.
Long, Robert (2022) Key questions about artificial sentience: an opinionated guide, Experience Machines, April 25.
Shulman, Carl & Nick Bostrom (2021) Sharing the world with digital minds, in Steven Clarke, Hazem Zohny & Julian Savulescu (eds.) Rethinking Moral Status, Oxford: Oxford University Press, pp. 306–326.
80,000 Hours rates artificial sentience a "potential highest priority area": an issue that, if more thoroughly examined, could rank as a top global challenge.[1]
80,000 Hours (2022) Our current list of pressing world problems, 80,000 Hours.
Harris, Jamie & Jacy Reese Anthis (2021) The moral consideration of artificial entities: a literature review, Science and Engineering Ethics, vol. 27, p. 53.
Artificial sentience (sometimes called digital sentience) is the capacity tofor subjective experience pleasure and pain instantiated in artificial minds, such as arising from artificial general intelligence or whole brain emulation.
Artificial sentience (sometimes called digital sentience) is the capacity to experience pleasure and pain instantiated in artificial minds, such as anarising from artificial general intelligence or whole brain emulation.
Artificial sentience (sometimes called digital sentience or machine sentience) is the capacity for subjective experience instantiated in artificial minds, such as arising from artificial general intelligence or whole brain emulation.