Ideopunk

Software Engineer @ 80,000 Hours
101Joined Sep 2021

Comments
16

It's pretty common in values-driven organisations to ask for an amount of value-alignment. The other day I helped out a friend with a resume for an organisation which asked for people applying to care about their feminist mission.

In my opinion this is a reasonable thing to ask for and expect. Sharing (overarching) values improves decision-making and requiring for it can help prevent value drift in an org.

I'm really glad to hear it! Polishing is ongoing. Replied on GH too!

  1. The probability of any one story being "successful" is very low, and basically up to luck, though connections to people with the power to move stories (ex. publishers, directors) would significantly help. 
  2. Most ex-risk scenarios are perfect material for compelling and entertaining stories. They tap into common tropes (hubris of humans and scientists), are near-future disaster scenarios, and can have opposed hawk and dove characters. I imagine that a successful ex-risk movie could have a narrative shaped like Jurassic Park or The Day After Tomorrow.
  3. My actionable advice is that EA writers and potential EA writers should write EA fiction alongside their other fiction and we should explore connections with publishers.

    As a side-note, I wrote an AI-escapes-the-box story the other week, and have since used Midjourney to illustrate it, as is fitting: https://twitter.com/Ideopunk/status/1553003805091979265. If anybody would like to read the first draft, message me! 

I love Possible Worlds Tree! It's aligned with the optimistic outlook, conveys the content better, and has a mythology pun. I couldn't be happier. Messaging re: bounty!

Thanks for all the feedback! I think the buffs to interactivity are all great ideas. They should mostly be implemented this week. 

A positive title would definitely help! I'll think on this.

Agreed. I think it needs a 'name' as a symbol, but the current one is a little fudged. My placeholder for a while was 'the tree of forking paths' as a Borges reference, but that was a bit too general...

This isn't exactly what I'm looking for (though I do think that concept needs a word). 

 

The way I'm conceptualizing it right now is that there are three non-existential outcomes:

1. Catastrophe
2. Sustenance  / Survival
3. Flourishing 

If you look at Toby Ord's prediction, he includes a number for flourishing, which is great. There isn't a matching prediction in the Ragnarok series, so I've squeezed 2 and 3 together as a "non-catastrophe" category.  

Thanks! I hadn't thought of user interviews, that's a great idea!

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