One impression I could imagine having after reading this post for the first time is something like: "eca would prefer fewer connections to people and doesn't value that output of community building work" or even more scandalously, "eca thinks community builders are wasting their time".
I don't believe that, and would have edited the draft to make that more clear if I had taken a different approach to writing it.
A quick amendment to that vibe.
Not sure how much of this is in my head, but thats a thing.
Meta note: this was an experiment in jotting something down. I've had a lot of writers block on forum posts before and thought it would be good to try erring on the side of not worrying about the details.
As I'm rereading what I wrote late last night I'm seeing things I wish I could change. If I have time, I'll try writing these changes as comments rather than editing the post (except for minor errors).
(Curious for ideas/approaches/ recommendations for handling this!)
This seems like a great idea- I actually woke up this morning realizing I forgot it from my list!
One part of my perspective which is possibly worth reemphasizing: IMO, what you choose to work together does not need to be highly optimized or particularly EA. At least to make initial progress in this direction, it seems plausible that you should be happy with anything challenging/ without an existing playbook, collaborative, and “real” in the sense of requiring you to act like you would if you were solving a real problem instead of playing a toy game.
So in this case, while “EA should host hackathons” seems reasonable and exciting to me, especially as a downstream goal if working together turns out o be really useful, it doesn’t need to block easier stuff. I dont think a shortage of good hackathon prompts or organizers should stop groups of EAs from voting on the most interesting local hackathon run by someone else, going together as a group, and teaming up to work on something (with an EA lens if you want). Thats just extremely low cost to try out.
(Im also noticing that “Host an awesome EA hackathon” seems like type of collaborative, challenging project a person could team up on!)
thanks for the kind words! I agree that we didn't have much good stuff for ppl to do 4 yrs ago when i started in bio but don't feel like my model matches yours regarding why.
But I'm also wanting to confirm I've understood what you are looking for before I ramble.
How much would you agree with this description of what I could imagine filling in from what you said re 'why it took so long':
"well I looked at this list of projects, and it didn't seem all that non-obvious to me, and so the default explanation of 'it just took a long time to work out these projects' doesn't seem to answer the question"
(TBC, I think this would be a very reasonable read of the piece, and I'm not interpreting your question to be critical tho also obviously fine if it is hahah)
meta note- its super cool to see all this activity! but the volume is makin me a bit stressed and i probably won't be trying to respond to lots even if i do one sporadically. does not mean i am ignoring you!
Well I hope it works out for ya! Thanks haha
In case you are looking for content and have interests similar to me I like the following for audio:
And i find that searching for random academics names is more likely to turn up lectures/ convos than podcasts
Are you looking for shovel ready bounties (eg write them up and you are good to go) or things which might need development time (eg figuring out exactly what to reward, working out the strategy of why the bounty might be good etc)?
FWIW this seems like a reasonable idea to me and I would be pretty sad if no one at e.g. Givewell had even considered it.
I think I have a few more I’m forgetting but I will stop there for now.
Quest: see the inside of an active bunker