Claim: A common, default action people should be encouraged to take, upon getting involved with effective altruism, is "Earning to Save." Specifically meaning:
- Give around 1% of your disposable income (after rent and major necessary expenses)
- Aim to save at least 10% of your net income.
Longterm, if you're not otherwise planning to shift your career trajectory, earning-to-give 10% is still a good aspiration.
But this should be after you've made sure you're on the route to financial security with substantial runway, and after you've considered options that would require you to take a lot of time off to learn a new skill, or found a new project/organization.
[Update: 80k essentially already recommends this for people until they have 6-12 months of runway. So I think my claims here are essentially that: a) this messaging should be more upfront, and b) I think 6-12 months is not actually enough, 12-36 months is better, and that it should be comfortable runway, not "living in your parent's basement" runway, for reasons listed in this comment)]
Reasons I think this:
- Default options are good – EA is a confusing, intense field to get involved in. There's a huge amount to learn, the best practices are constantly shifting over time. It's psychologically helpful to have a simple, default option you can take which fairly clearly communicates (to yourself, and others), that you're taking EA seriously. (And then in the longterm, as you learn more, you can take more complicated actions)
- "Donate 10%" is impractical as a default option – There are too many people who aren't actually in a good enough financial state where I think it makes sense to take on the GWWC pledge. And for many students, the pledge often doesn't make sense because you haven't yet thought through your longterm career options. It's too big a commitment, at a time when people have too little information.
- Having financial slack is important, both individually and as a community
- When people don't have resources to spare, it makes it harder to take advantage of sudden opportunities (such as taking a new job, quitting a terrible job to look for a new one, moving to a new city, or taking a year off to study a new important skill)
- Having a lot of people who don't have spare resources can create resources crunches that affect a community. Some in-person EA communities provide a valuable informal role of helping out members who are undergoing hard times (job layoff, mental health crisis, etc). Sometimes through direct loans, sometime through just having a spare bedroom or couch. However, there's a limit to how much people can take care of each other.
- If you don't have a comfortable savings cushion, then
- As soon as you hit a crisis, you may need to draw upon resources from people around you, and if too many people need this at once the community can't support them without causing downstream stress and burnout.
- If other EAs or people around you hit a crisis, you won't be able to help them.
- Many valuable EA paths require taking time off to think, or learn, or found a project.
- Existing EA orgs are bottlenecked on specific skillsets. Gaining those skills may require taking time off to learn/train, or pay for schooling, or switching careers so you can learn on-the-job (which requires taking time to job-hunt).
- I recall a story [citation needed?] where someone was at a hedge fund making a lot of money. They heard about EA, got excited, and donated all of it. Then decided they wanted to quit their soul-crushing hedge fund job and do some direct work, and started up a new project relating to global poverty. They turned around and asked the EA community to donate to allow them to do so. And... this was just the wrong way to go about it. If you have a million dollars, one of the whole points of being able to donate that much is you can direct it to seed fund early stage projects. If you are an early stage project, you can just fund yourself.
- In "Critch on Taking AI seriously", I go into the possibility of just taking time off to think, to immerse yourself in all the most important problems and landscapes. Give yourself enough time to think deeply about them and develop a plan.
- There opportunities to convert money into time or other resources.
- It's not a good place to be in, to need to penny-pinch when it comes to important things that can multiply your productivity or give you more time. Copied from "Critch on Taking AI Seriously", some ways you might want to turn money into resources include:
- Buying a larger monitor, iPad or even large pen-and-paper notebook so you have more "exo-brain" to think on. A human can only really keep seven things in their head at once, but having things written down externally makes it easier to keep track of more.
- Paying for cabs that gives you space to think and write during travel time.
- Paying for food delivery rather than making it or going out.
- Paying for personal assistants who can do random odd-jobs for you. (Getting value out of this took a lot of practice – some things turned out to be hard to outsource, and managing people is a nuanced skill. But if you can put in the time experimenting, learning, and finding the right assistant, it’s very worthwhile)
- Paying for a personal trainer to help you get better at exercise because it turns out exercise is pretty important overall.
- You might just want, you know, to have savings for retirement.
- Donating 1% and Saving 10% still gets you on the path towards donating more, and putting aside money for some kind of thoughtful, serious use.
For all these reasons, I think the intro-to-EA resources should emphasize a bit more being financially secure.
For completeness sake, responding more in depth to your 80k comment. (It's plausible this should go in the other 80k post-thread but it seemed just as much part of this conversation. shrug)
Disclaimer Re: 80k
I haven't read 80k very thoroughly and am not sure whether I endorse their advice or if my picture of their overall advice is accurate. But what advice I've seen does seem like it's aiming to fill a fairly narrow set of top-vacancies. And that it does seem pretty alienating if you're not part of their demographic.
This doesn't necessarily mean 80k should change focus – the top career paths are still highly important to fill and they have limited time. But I do think it probably means 80k style advice shouldn't be the only/primary place we direct newcomer's attention.
My own take on what kind of direct work is advisable is still a probably a bit depressing – I don't think there are easy answers on how to help, and it'd be hard to scale across 10,000s of people.
[It's possible 80k actually shares these views, or even that they're listed on the website, I haven't checked]
My take:
[edit: updated because I didn't quite address deluks917's points as worded]
I think the issues getting into EA Direct Work has less do with how skilled you need to be, and more to do with limitations in network bandwidth.
There is some agentiness needed to get involved, but a) I think agency is a learnable skill, b) the amount required is less than you might think.
If you can successfully get yourself into the EA network, then you can be aware of early stage projects forming. Early stage projects need a variety of skills, and just being median-competent is often enough to get them off the ground. Basically every project needs a website and an ops person (or, better – a programmer who uses their power to automate ops). They often need board members and people to sit in boring meetings, handle taxes and bureaucracy.
I think this is quite achievable for the median EA.
Early stage orgs often have neither money, or time for an extensive hiring project – people just start working together with people they know. The bottleneck is more on people knowing each other than particular skills.
But, new projects and orgs also increase the surface area of EA, adding more places for newcomers to plug into. So if you can help a budding project grow into an institution, you're not just doing direct work, you're helping the overall community scale.
These jobs are lower pay, sure. But that's precisely why I think Earn-to-Save is important.
This is still a bit rate limited, and couldn't handle an influx of 10,000s of thousands. But I think it can handle more than it currently does. And it's definitely not because people aren't top-half-of-oxford talented.
Meanwhile, although "being agenty enough to found a project yourself" is fairly hard, it's learnable. The path to learning it is a bit circuitous and doesn't necessarily fit directly into EA. But I think most EAs would benefit from taking on a complex project that forces them to grow, learning "hustle" and "networking", etc. This works best when it's a project you already are excited about (doesn't matter much if it's EA related), so it doesn't feel like you're making a sacrifice so much as just exploring something new and cool.
I don't think people know if they can be agenty until they try, and I currently think it's a better default-path for aspiring EAs to go something like:
All three of which benefit from having enough runway to quit your current job.