For this weekend's EA Global Student Summit I wrote a short talk about jargon that's popular in the EA community. It covers:
- When it's good to use
- When it's best to avoid
- Alternatives to common jargon terms
- Words I think we should mostly stop using
- Why people bicker about this, and a tiny piece of philosophy of language.
Folks liked it on social media and jargon has been a regular topic here on the EA Forum, so I thought I'd share.
Open commenting is enabled on the Google Slides so you can respond to specific points!
I'm actually more favourable to a smaller EA community, but I still think jargon is bad. Using jargon doesn't disproportionately appeal to the people we want.
The most capable folks are busy with other stuff and don't have time to waste trying to understanding us. They're also more secure and uninterested in any silly in-group signalling games.